

Happy birthday to Cultist Sim, and have a lovely weekend, everyone! Stay culty, stay classy, stay cool.I've just played the lady afterwards yesterday with some friends. 😅 But it’ll be sometime this year! Sign up to the mailing list for news, and/or keep your culty eyes peeled here for news. We can’t specify a release date yet, because it turns out making a tarot deck from scratch is a lot of work. The new images also suit the abbey-like stained-glass aesthetic, which you’ll see more of in BOOK OF HOURS. These differences are deliberate, and we hope it’ll shed some more lore-y light on things. For example, here’s Justice / The Meniscate from both decks: You’ll notice that the art style as well as the depiction of the Hours in The Lucid Tarot is sometimes quite different from their original depictions. They’re a syncretic pantheon, like the loa of Haitian Vodou or the weirder Greco-Roman deities, and they change over time to reflect the current world. The Hours have been around for centuries in every History. People seemed to get excited about it when we teased it last time, so the cards above are all never-before-seen, to whet your appetite! The deck features new, custom-made art of the Hours and Cultist Simulator cards that draws on existing lore but follows traditional systems like the Rider-Waite much more closely than the Hours deck did. This means light (candlelight moonlight King Crucible) shines through some parts of each card, but they have an opaque back so you can’t see the image on the other side. This time it’s a world-first: we’re making a stained-glass-window-inspired deck, opaquely printed on transparent PVC.

We announced we’re making a second tarot deck, after The Tarot of the Hours proved so popular. BUT IT WILL BE A NICE SATISFYING NUMBER OKAY. *Yes, this does mean I haven’t finalised the actual final number of findables in-game.

Now we can talk about this, we’ll have a lot more to share in future updates. Sign up to the mailing list to keep up to date. We expect to release the game in October, in time for Halloween - but we’ll confirm a release date later down the line. We’re making just a hundred copies to start with, though we’ll expand the limited run if we see enough interest. The Lady Afterwards comes in a custom-built 1920s-styled recyclable box mailed directly to your door. It’ll likely look a smidge different in the flesh.

An exultation* of clues, curiosities, clippings and collectibles.A game-runner’s handbook, incorporating all story, locations, lore and mechanics.The Lady Afterwards, a Cultist Simulator TRPG scenario set in 1920s Alexandria.The Lady Afterwards is a boxed physical edition, containing everything you need for several evenings’ occult entertainment with friends (and/or cultists). Protect the heart of the House Without Walls - or let the blow fall. Investigate the Society of the Noble Endeavour. Track down Audrey Leigh Howard, a woman of high standing and dubious morals. We’ve streamlined the experience so you don’t have to be a TRPG aficionado to play, and we’ve filled it with Dread, Fascination and the invisible arts. The Lady Afterwards is a limited edition Cultist Simulator TRPG, based on Chaosium’s Basic Role-Playing system - think Call of Cthulhu or story-driven DnD, without us getting sued. The Hours have taken an interest.Ĭherchez la femme, the saying goes. Something's in motion, from the Arab Quarter to the Rue des Soeurs. Mirrors glitter at the Cecil, Berbers whisper in the El Bab Cafe, and statues keep their secrets in the cold depths of the bay. An old friend needs you to track down a woman. “You've been summoned to Alexandria, a city of coloured lights and curious histories. The Lady Afterwards: a Cultist Simulator TRPG
